The future of game development... has no game engine?
Open with LBRYGoogle's new GameNGen paper describes how the build the classic Doom game from 1993 without a game engine. Learn how diffusion models could change the future of Game development
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🔗 Resources
GameNGen Paper https://gamengen.github.io/
Flux Image Model https://youtu.be/QYVucud3ptc
Linear Algebra Fails https://youtu.be/krixaEhLnlA
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- Atom One Dark
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🔖 Topics Covered
- Future trends in game development
- Google's Doom Engine
- Who is John Carmack?
- Building doom with AI
- Stable diffusion for game development
- How does the Doom rendering engine work?
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https://www.youtube.com/watch?v=SBdDt4BUIW0